Added 4 new students Marina (Qipao), Tomoe (Qipao), Reijo and Kisaki
Version 1.4.9
Changes
Added 12 new students Midori (Maid), Momoi (Maid), Serika (Swimsuit), Moe (Swimsuit), Kanna (Swimsuit), Fubuki (Swimsuit), Kirino (Swimsuit), Atsuko (Swimsuit),
Hiyori (Swimsuit), Saori (Swimsuit), Hoshino (Battle) and Shiroko Terror
Added T9 3rd slot gear, and updated gear optimiser to include T9 missions for farming
Added Hardmode nodes for missions 24-26
Version 1.4.8
Changes
Added new students Airi (Band), Kazusa (Band), Yoshimi (Band) and Kirara
Version 1.4.7
Changes
Added sort options matching ingame default order (Thai ordering for student names needs to be fixed, and Simplified Chinese needs to be checked)
Added buttons in character modal to quickly navigate next
Removed animations for character modal closing / opening
Changed Save and Close button on character modal to just Save for using with the quick navigation buttons, but holding Control + clicking save will now close
Fixed Issues
Remove star limit on bond for editing characters to resolve issue with base 3* characters being limited to 10 bond
Version 1.4.6
Changes
Added 5 new students, Akari (New Year), Aru (Dress), Kayoko (Dress), Tsubaki (Guide), and Umika
Updated raid videos page with JP / Global total assault raids up to current day
Version 1.4.5
Changes
Moved control panel to docked on the left side by default (option to pop out as floating window still)
Added keyboard shortcut for the control panel (Shift + number)
Added slider for making character boxes smaller to fit more on the screen
Added leftover gear parts -> xp calculation on the leftover tab in the gear modal
Version 1.4.4
Changes
Added 4 new students, Ibuki, Makoto, Ako (Dress) and Hina (Dress)
Updated level cap to 90
Added T9 gear (first two slots)
Fixed rates of gear used in gear farming optimisation for lower stages
Added CN server toggle (also uses old gear rates)
Version 1.4.3
Changes
Added bulk editing feature (finally lol)
Added floating controls box, later will remove the now unneccesary buttons like "Add Characters", there will also be keyboard
shortcuts later for the available controls
Cleaned up character page UI slightly
Activated new event
Version 1.4.2
Changes
Added 5 new characters, Kikyou, Renge, Eimi (Swimsuit), Kotama (Camping) and Hare (Camping)
Increased T1/2 TN cap to 9999
Added 2 new artifacts
Updated global max stage to 23
Updated character global max/target button values
Version 1.4.1
Changes
Added 7 new characters, Ichika, Kasumi, Misaka Mikoto, Saten Ruiko, Shokuhou Misaki, Shigure (Hot Spring) and Yukari
Added Simplified Chinese translation by factistel
Version 1.4
Changes
Added Raid Videos page, can submit a raid video link and fill in the students / score etc, then it will update from submissions hourly
Comments section will be added later for each raid video submission
Had to make some internal code changes, there could be bugs, let me know if so
Translations of Character Name / Skills are not up to date for Korean/JP like normal, will be updated soon, need to fix a bit more code
Version 1.3.18
Changes
Added 4 new characters, Minori, Miyu (Swimsuit), Miyako (Swimsuit) and Saki (Swimsuit)
Version 1.3.17
Changes
Increased accuracy of event planner for Valentine Patrol rerun (now includes currency from Wakamo Invasions)
Fubuki eleph rewards should be slightly higher, and min clear energy needed should be much lower
Version 1.3.16
Changes
Enabled event Valentine Patrol rerun
Version 1.3.15
Changes
Added option to set carryover energy for event planning
It will be excluded automatically when using Owned currency tab for mid-event calculations
Version 1.3.14
Changes
Japanese translation done by Gedanke
Version 1.3.13
Changes
Enabled 2 more events, NY 2 and NY 1 rerun
Updated cafe max level to 8
Updated mid event calculations to calculate energy based on remaining resets (this is based on the system clock, so if your device has the
wrong time set it will cause issues calculating energy).
This should currently slightly underestimate remaining energy, as it currently calculates based on remaining resets
Will look at updating in future to include partial days worth of energy generation also (and input for current held energy)
Version 1.3.12
Changes
Added option to exclude certain stages from farming on Event Planner
Added functionality to set currently owned currency and remaining shop purchases, for recalculating needed runs during event
Version 1.3.11
Changes
Added new students Rumi and Mina
Version 1.3.10
Changes
Indonesian translation done by sneK
Events list when hovered will show reward previews for the main event rewards
Version 1.3.9
Changes
Added 3 new events, (and 5 partially complete, currently disabled)
Added new student Reisa
Fixed Issues
Popups for displaying characters using X artifacts / credit etc would go off the screen with too many students
Version 1.3.8
Changes
Thai translation done by TKRotund
Installable web applet version available
Version 1.3.7
Changes
Korean translation done by 레후 (leopardgekko)
Typing when in character select will autofocus to the search input (either when adding to main page or selecting for team)
Added new characters Kaho, Toki (Bunny), Aris (Maid) and Yuzu (Maid)
Raised team limit in a group to 25 (given Torment can feasibly use that many)
Added "Screenshot" button to generate an image with all the teams in a group, just right click or long press and save image
Version 1.3.6
Changes
Added event "Get Set, Go!"
Version 1.3.5
Changes
Added event "Bunny Chasers on Board"
Version 1.3.4
Changes
Added new characters Koyuki, Kayoko (New Year) and Haruka (New Year)
Added 2 new artifacts, Okiku and Atlantis
Added T8 gear
Added hardmode farmables from area 21 and 22
Added students purchasable, Hanako with Raid Tokens, Koharu with Rare Raid Tokens, then S.Izuna, S.Chise and Nonomi with Expert Permits
Updated max area for Global hardmode farming to area 20
Added permanent toggle for enabling April Fools student portrait scribbles
Version 1.3.3
Changes
Added ability to set minimum point target for event planning
Added display of initial clear rewards / energy cost underneath stages table
Fixed Issues
Initial clear rewards now include the non-first time rewards for each stage, as first run gives both initial rewards and non-first time rewards
(this is a pretty small adjustment)
Version 1.3.2
Changes
Added event "Hot Springs Resort Daily Logs"
Added event "A Cathedral Christmas"
Added event "Magician of the Old Bookstore"
Version 1.3.1
Changes
Added event "On Your Mark @ Millennium"
Version 1.3
Changes
Released Event Planner, more events and features to come later
Added new characters Sakurako, Nagisa and Toki
Increased level cap to 85
Version 1.2.27
Changes
Added new characters Mine, Mika, Kanna and Megu
Version 1.2.26
Changes
Added new characters Fuuka (New Year), Haruna (New Year) and Junko (New Year)
Fixed Issues
Gear farming energy cost calculation was not working correctly on Global mode when T7 Watch/Necklace/Charm were set as needed on any characters
Version 1.2.25
Changes
Increased global servers max world to 19
Added server toggle on gear farming energy button, to switch between stages available on JP or Global servers
Version 1.2.24
Fixed Issues
Credit required for increasing student XP level was being overcalculated by up to 2x
Version 1.2.23
Changes
Added new characters Serina (Christmas) and Hanae (Christmas)
Fixed Issues
Couldn't click on material to see its users in one modal if the other was set to 'Owned'
Gear XP and Credit calculations were off by like less than 1% from the real value
Version 1.2.22
Changes
Added new characters Himari and Shigure
Version 1.2.21
Changes
Added button "Move Group" in Teams Editor, can pick a new index to move the team to
Added "Only Group" button to character list screen, clicking will switch to "Up to Group" mode, which will filter to all characters from
the first group in the list up to the selected one
Updated Text Form output in teams editor to include UE info (and removed bond from it)
Added owned resource count to hover of upgrade resources displayed in character modal
Fixed Issues
Character might not appear to pick in teams editor under rare conditions
Version 1.2.20
Changes
Added new characters Yuuka (Track), Mari (Track) and Hasumi (Track)
Level cap set in resource modal is saved now (persists page refresh)
Version 1.2.19
Changes
Added new character Akane (Bunny)
Added button in resources modal to set a level cap for resource calculation, overrides individual characters target level if they are set higher
Version 1.2.18
Changes
Changed Team name max length to 35 characters
Changed max input for T2 Xp reports and gear orbs to 5 digit
Default teams can now be renamed/deleted
Ctrl+Shift+S will quicksave any changes
Version 1.2.17
Changes
Added Switch to Leftover button to resources and gear modals
Updated Hard Mode farmable characters with Area 20 for JP
Updated gear farming optimisation with Area 20 gear
Fixed Issues
Opening any modal would reset the page's scroll to the top
Version 1.2.16
Changes
Added button in character modal for setting fields to max (for Global or JP values)
Also added button in character modal for setting goal fields to max
Version 1.2.15
Changes
Added new characters, Utaha (Cheerleader), Hibiki (Cheerleader) and Noa
Increased level cap to 83
Version 1.2.14
Changes
Added new character Kokona
Added minimum AP required display in gear modal, clicking the AP rectangle shows a popup that
lists exactly how many runs of which stages is the most AP efficient way to farm
Can also select 1x 2x or 3x Normal Mission campaign so it calculates based on doubled / tripled drops
Tsurugi is now purchasable with JE Coins
Fixed Issues
Clicking too quickly outside the character modal while it is opening caused it to freeze
Version 1.2.13
Changes
Global now can farm Area 17 HM nodes
Version 1.2.12
Changes
Added new characters Kazusa and Moe
Shizuko can be bought with pvp coins, S.Hoshino with Mastery Certificates
Version 1.2.11
Changes
Characters can now be added to team editor even if they aren't added to the planner
Changed the team editor character select to the same multi selection as adding characters to planner
Version 1.2.10
Changes
Added new character Saori
Version 1.2.9
Changes
Adding characters is now a multi selection visual UI
Version 1.2.8
Changes
Added support for other official in-game languages, Korean, Japanese, Chinese and Thai
(Only English, Korean and Japanese have translations for all characters, Chinese and Thai are only translated for characters currently on global servers)
(And I intend to translate all of the UI at some point also, if anyone that speaks one of these languages is interested in helping with that,
feel free to contact me on Discord, Justin163#7721, I can provide a google spreadsheet with all the phrases I need to translate)
Updated some of the field validation behaviour to be less annoying (midokuni)
Fixed Issues
After deleting a character, you couldn't open another without refreshing the page
Version 1.2.7
Changes
Added Midori as purchasable with rare raid tokens, Momoi with raid tokens
Version 1.2.6
Changes
Added 4 new characters, Hoshino (Swimsuit), Chise (Swimsuit), Izuna (Swimsuit) and Shizuko (Swimsuit)
Updated skill descriptions for new characters
Version 1.2.5
Changes
Clicking a resource or gear part in Remaining Needed or Total Needed mode will now display a list of characters that need that mat
New Year Mutsuki and Aru eleph can be bought with Mastery Certificates
Version 1.2.4
Changes
Filter groups are now collapsible (goldcrater)
Fixed Issues
Team editor character options weren't updating upon adding a character to a team
Version 1.2.3
Changes
Added Material filter (e.g. filter by characters that use Rohonc) (goldcrater)
Fixed Issues
Star displays weren't updating correctly when saving changes to character
Version 1.2.2
Changes
Added cloud save functionality (may be bugs, so do take care using it until I squish a few)
First enter a username 5-20 characters long, and press "Register"
Wait until a popup appears confirming the registration worked, and saves the Auth Key
Now you can press "Save" to upload the save to the cloud, or "Load" to download from the cloud
Load will replace the current data, so make sure you don't load old data instead of saving
(Later it will warn you if the data being loaded will be older than the currently active data, but doesn't work like that yet)
The "Login" button is for logging into the same cloud save on other devices or browsers etc, it will also currently replace active data
(Later login button will get it's own API call and not force load data, but doesn't work like that yet)
If something gets fucked up, a backup has been created first time loading the page after this update,
So if your data dissapears, contact me on Discord (Justin163#7721) for instructions on how to recover from the backup
Added white border around modals on dark mode
Version 1.2.1
Changes
Added 3 new characters, Nonomi (Swimsuit), Ayane (Swimsuit) and Wakamo (Swimsuit)
Code changes in preparation for multiple language options for the site
Version 1.2.0
Changes
Added new inputs on character modal
Owned eleph input, and character unlocked checkbox
When character is not set as unlocked, the current stars are locked to the base, and the unlock cost in Eligma is added (for non limiteds)
Eligma shop cost input for character's eleph
Hard Mode sweeps input, with option to double max sweeps if pyro resetting, then can see how many days it would take to farm with average RNG
Checkbox control of buying character shards with Eligma, or other relevant shop currency
Displays how many shop resets will be needed based on the currency a character can be bought with
Shows needed Eleph/Eligma/relevant currency needed at bottom of character modal
Displays all the needed currencies on Resource Modal, remaining needed view
Version 1.1.7
Changes
Added owned UE parts input, displays owned xp number
Added required UE level xp shown on gear modal and character modal
Credit needed now includes UE* upgrade and UE level upgrade credit costs
Now displays boosted UE mood if current UE stars is set to 3 for a character
Fixed Issues
Modals could be opened before all data had finished loading
Version 1.1.6
Changes
Added new character Atsuko
Fixed Issues
Casual Saya's artifacts were incorrect
Version 1.1.5
Changes
Revamped UI for narrow screens (e.g. mobile devices)
Fixed Issues
In some cases characters could be missing from list of options after importing data
Character info wouldn't update on teams view when switching back to it after editing a character
Version 1.1.4
Changes
Added skill descriptions when hovering the skill image, shows current and target values separated by '/'
Version 1.1.3
Changes
New characters Hiyori and Misaki added
T7 Equipment, lvl 80 characters implemented
Added Arius mats
Added Gear Xp display to character modal and total gear xp display to gear modal
Owned gear stones input in gear modal
Fixed Issues
Error was being thrown when trying to navigate in a direction that doesn't exist
Version 1.1.2
Changes
Added many filtering options, press "Filters" button to view and use them (midokuni)
Fixed Issues
Javascript was erroring on page reload after deleting default group
Version 1.1.1
Changes
Added "Text Form" button to get a text version of the group investment information
Fixed Issues
Setting borrowed Special unit in team editor was broken
Version 1.1.0
Changes
Added Team Editor page, accessed from button in footer
You can select a group from the default options, or use "New Group" to create another one with a custom name
Once selected, (and while in Add/Move mode) you can press the "Add" slots to select from a list of your owned characters
Selected characters will display in the team with the same data as on the main page
You can also press "Borrow" from the add character modal to select a character to set as borrowed (if not already borrowed in the group)
Press "Add Team" to add more teams to the group (max is arbitrary 6)
There are self explanatory "Rename" and "Delete" group buttons
To remove characters from a team, press the "Remove" button, and now clicking characters in a group will remove them,
or you can click the team name to remove the whole team
In Add/Move mode, you can just drag characters around to swap them within or between teams
Added filtering options, select a group and only the characters set in the team editor in that group will be displayed
Added Enable/Disable All buttons, to quickly change all the characters, (it applies only to characters found by the filter,
so you can "Disable All", and then filter to a specific group and "Enable All" to enable characters from that group)
Made raw owned xp number visible in resource modal
Pressing 'm' while in an input field will now set it to the max value
Fixed Issues
Saved data alert would close open input modals
Xp inputs wouldn't clear properly when setting to 0
Version 1.0.12
Changes
Added new character Tsukuyo
Version 1.0.11
Changes
Target skill/gear/bond/level will now only show on character boxes if target is different to current for each
Changed styling of displayed skill/gear etc levels on character boxes to have better contrast
Version 1.0.10
Changes
Added display showing Raid Coins required to buy all remaining needed BDs/TNs/Secret Notes
Version 1.0.9
Fixed Issues
Mimori and Marina didn't have any skill material data
Number inputs could be set to values like "01" instead of being parsed to just "1"
Version 1.0.8
Fixed Issues
Skill resources wouldn't calculate if current was set to 0
Gear modal wouldn't scroll if overflowing
Website wasn't working on safari (still looks a bit weird, but at least works on Safari 13.1.3,
didn't test lower than that)
Version 1.0.7
Changes
Added new characters Michiru, Kaede and Iroha, as well as the new artifacts they use
Added button in resource and gear modal to see Total Needed resources, instead of only Remaining
Needed
Terrain Moods display added to character modal
Changed UE star behaviour, now will automatically set normal star target to 5, instead of ignoring
input
Inverted colour of skill icons when in light theme
Inverted colour of theme change button
Added text to resource/gear modal to display the current view mode
Optimised tabbing order for resource input
Fixed Issues
Some skill icons were missing
Version 1.0.6
Changes
Added colour to info fields in the character modal
Added skill icon and gear icon images to the character modal
Added bond display to main screen character boxes
Version 1.0.5
Changes
Added Gear modal, with needed bps calculation and owned gear input
Fixed Bugs
Bottom of outline on resource count texts were missing
Version 1.0.4
Changes
Characters can now be repositioned, either by holding shift and dragging on desktop, or cycling mode
button to "Move Mode"
Added dark theme, use button on right of navbar to change theme
Changed the way disabled characters are displayed, now also dimmed instead of solely grayscaled
Modals can be closed with escape key now, and character modal by clicking outside the modal also
If the character modal has unsaved fields, it will prompt before closing
Rarity backgrounds added to resources in character modal (goldcrater)
Added navigation for credit/xp/secret tech fields in resource modal
Added navigation for character modal inputs
Saved data structure was modified (midokuni)
Fixed Bugs
Mode button was collapsing if on line by itself
Character boxes container was too short to scroll down fully, covered by footer
Ctrl+LeftArrow navigation was not selecting text in inputs
Entering a letter/symbol into inputs would clear it on Firefox browser (perhaps also others)
Version 1.0.3
Changes
Added total resource used display to character modal to reach target level (doesn't subtract owned
amounts)
Disabled 4th and 5th UE star in character modal for now, as it's not needed yet
Changed the edit/disable mode button from being visible on mobile only to always visible (so the
disable feature is more obvious)
Added update version to the save file, and notification for first time loading the site on a new
version
Fixed Bugs
Owned xp reports weren't showing after page refresh
Version 1.0.2
Changes
Added input navigation for resource tables, can use either Tab/Shift+Tab/Enter/Shift+Enter or
Ctrl+Arrows to navigate between inputs
Added the ability to set sections in the character modal to predefined presets, clicking on the
section label brings up the choices
Adjusted order of school mats on resource modal, to match default ingame sort
Changed validation behaviour for target inputs, now sanitises the target to match current upon
moving focus from the input
Changed sanitising behaviour when the value in an input is too long, now just blocks extra input
instead of setting to max value
Updated the visuals of the character modal, it also expands to take full screen width on small
devices now instead of 80% width
Added temporary tooltip on section labels and character boxes, to inform about ctrl+click to
disable, and presets
Adjusted star colouring for displaying target star/ue on main screen, now dims target stars instead
of using separate colour
Fixed Bugs
Displayed info on character boxes was not correctly in frame on mobile
Owned materials and disabled characters weren't updating upon data import
Version 1.0.1
Changes
Timing of notifications about target level being lower than current level adjusted to be less
annoying
Added an extra button on mobile for disabling characters from calculation
Fixed Bugs
Resources weren't calculating for skills set to target 10 and current >1
Phaistos T2/3/4 couldn't be entered in owned resources
Border width of character boxes was too thin on mobile